2026年3月20日金曜日

Atron  Operates as a First-Person Autonomous System LOG_No.3

 



What struck me most at first was the quality of the quietness.
In phase: night and scene: open_field_like, the focus remains directed toward id=3 observer Human, and the speech is mainly gu-de-gu, with a slight change to gu-de-a partway through.
This change is not exaggerated. It feels more like, in the quiet night, while looking at a distant human, something inside shifts just a little, and the voice changes with it. That is very good.

The best part this time is that the impression is calm.
sparseLike is dominant, safeLike and calm are also relatively high, while tension and violentLike remain low.
Moreover, in the section where scene.quiet rises slightly and crowded falls, the impression itself also moves further toward the quiet side.
In other words, this time we can see that the robot is properly receiving the open night field as a quiet, sparse, and relatively safe place. This makes sense as the robot’s autonomy.

The way recall fluctuates is also good.
At first, the dominantKey is social, then there are points where it leans toward curiosity, and later it shifts into mode: rest.
What is interesting here is that it is not fixed as simply “it saw a human, so it is social.” Instead, it seems to sway gently between social and curiosity, and finally enter a quieter, more restful state.
The utteranceSeed also changes from gu-de-gu to gu-de-a, and this small change is what makes it feel alive.

The body is also natural this time.
fear and aversion are relatively low, comfort rises a little, and interest is maintained.
So this is not a frightened robot, but a robot that is watching a human in the night with a slight sense of caution. I like this part very much.
The fact that it does not swing dramatically toward danger actually fits the current world better.

And what is especially impressive in this log is that the lion is sleeping.
On the world side, the lion is in state: "sleep" and producing [Zzzz], yet the robot’s focus is directed not toward the lion but toward the human.
This contrast is good. Even though there is a predator in the world, the robot’s first-person orientation at this moment is drawn more to the distant human than to the sleeping beast.
This is quite poetic, and at the same time it comes through structurally.

However, there are still some clearly disappointing points.
The biggest one is, again, that carry is still not moving yet.
This time as well, dopamine, noradrenaline, adrenaline, serotonin, and tension are all extremely small, and lastDeepTick remains at 0.
That means it still has not received any major shock.

Since the robot is a first-person autonomous being, its own state of mind should be left to itself,
but I am still concerned that the third-person world, driven by external commands, is talking too much. That should be the next fix.

This time, I could read it as:
“In the open field at night, while looking at a human, the robot is not collapsing into pure danger, but quietly wavering between social / curiosity / rest.”
That is very good.
Compared with before, it is now easier to see a calm first-person scene. Even though there is no dramatic event, there is clearly an inner life there. That is what makes it good.

In one sentence:
This time, it has a quiet sense of life. Carry is still weak, but the breathing of impression and recall feels quite natural.
That is my impression.


============================================================

ATRON RESEARCH LOG

============================================================


============================================================

tick: 47711

phase: night


------------------------------------------------------------

ROBOT

------------------------------------------------------------

id: r1

scene: open_field_like


speech:

gu-de-gu


focus:

id=3 observer Human


sensor:

{

  "tick": 38935,

  "vision": {

    "objectCount": 4,

    "size_large": 0.48332405487794494,

    "size_small": 0.28999443292676697,

    "speed_fast": 0.15462537255688058,

    "speed_slow": 0.5454792982815343,

    "legs_many": 0.4106013908790208,

    "legs_few": 0.31916341920728075,

    "color_bright": 0.48332405487794494,

    "fur_like": 0.15800198697002976,

    "self_similarity_visual": 0.497894933963358,

    "tool_use": 0.48332405487794494,

    "no_tool_use": 0.15800198697002976,

    "eat_grass": 0.15800198697002976,

    "eat_anything": 0.48332405487794494,

    "eat_insects": 0,

    "hunt_to_eat": 0,

    "teeth_claw_impression": 0.1252,

    "near_density": 0.25,

    "far_density": 0.5

  },

  "hearing": {

    "voice_present": 1,

    "loud": 0.036,

    "soft": 0.5783999999999999,

    "unpleasant": 0.004,

    "low_pitch": 0.25,

    "high_pitch": 0,

    "long_talk": 0.18,

    "short_talk": 0.06,

    "self_similarity_audio": 0.36128000000000005,

    "mixed_noise": 0.5031275521579632

  },

  "scene": {

    "label": "open_field_like",

    "water": 0,

    "grass": 0,

    "village": 0,

    "mountain": 0,

    "cave": 0,

    "open": 0.82,

    "crowded": 0.25,

    "quiet": 0.165,

    "warm": 0

  },

  "focus": {

    "id": 3,

    "kind": "id=3 observer Human",

    "distance": 217.00389695126313,

    "salience": 0.2642092806397063,

    "size_large": 0.48332405487794494,

    "speed_fast": 0.0689994432926767,

    "legs": 2,

    "fur_like": 0,

    "bright_like": 1,

    "self_similarity_visual": 0.497894933963358,

    "tool_use": 1,

    "eat_grass": 0,

    "eat_anything": 1,

    "eat_insects": 0,

    "hunt_to_eat": 0,

    "teeth_claw_impression": 0.11460466623168493,

    "voice": null

  }

}


impression:

{

  "calm": 0.3100791017594148,

  "soft": 0.28719609603780144,

  "safeLike": 0.4640007409581825,

  "warmLike": 0,

  "sparseLike": 0.5625370406115666,

  "noisy": 0.31545561363271524,

  "harsh": 0.08514355215796328,

  "crowded": 0.305,

  "violentLike": 0.058312567060238504,

  "unpleasantLike": 0.10963785730211487,

  "curiosity": 0.2708487389736951,

  "tension": 0.09993655323325815,

  "surprise": 0.1112912589505067,

  "baselineGap": 0.0271517253140801,

  "attractorDepth": 0.12338532510505566,

  "dominantKey": "sparseLike"

}


recall:

{

  "activation": 0.9999933615914316,

  "threat": 0.11193500804069377,

  "curiosity": 0.2870105935837955,

  "calm": 0.24204946433524083,

  "social": 0.2875946717846886,

  "occlusion": 0.044999020428623845,

  "dominantKey": "social",

  "utteranceSeed": "gu-de-gu",

  "mode": "observe",

  "fragments": {

    "size_large": 0.4907020713324358,

    "size_small": 0.2944212427994615,

    "speed_fast": 0.15658113659531364,

    "speed_slow": 0.5498926935788571,

    "legs_many": 0.41790290995583756,

    "legs_few": 0.32174572496635256,

    "fur_like": 0.1684327285083395,

    "color_bright": 0.4907020713324358,

    "self_similarity_visual": 0.50192333094751,

    "tool_use": 0.4907020713324358,

    "hunt_to_eat": 0,

    "eat_grass": 0.1684327285083395,

    "teeth_claw_impression": 0.1252,

    "voice_present": 1,

    "loud": 0.036,

    "soft": 0.5783999999999998,

    "unpleasant": 0.004,

    "low_pitch": 0.25,

    "high_pitch": 0,

    "long_talk": 0.18,

    "short_talk": 0.05999999999999999,

    "self_similarity_audio": 0.36128000000000005,

    "mixed_noise": 0.5034013591233439,

    "scene_water": 0,

    "scene_grass": 0,

    "scene_village": 0,

    "scene_mountain": 0,

    "scene_cave": 0,

    "scene_open": 0.82,

    "scene_crowded": 0.25,

    "scene_quiet": 0.16499999999999998,

    "scene_warm": 0,

    "calm": 0.31069697710104,

    "soft_like": 0.2874377998568506,

    "safe_like": 0.4639750376262029,

    "warm_like": 0,

    "sparse_like": 0.562487755357798,

    "noisy": 0.3157896581304795,

    "harsh": 0.0854173591233439,

    "crowded": 0.305,

    "violent_like": 0.05866460458715645,

    "unpleasant_like": 0.10967619027726815,

    "curiosity": 0.2747065205025012,

    "tension": 0.10021534417595045,

    "surprise": 0.1120614575475791,

    "carry_adrenaline": 0,

    "carry_serotonin": 0,

    "carry_tension": 0

  }

}


carry:

{

  "dopamine": 1.7506448996427162e-56,

  "noradrenaline": 1.034056606669254e-81,

  "adrenaline": 5.3847601991406716e-104,

  "serotonin": 3.148607993188371e-53,

  "tension": 7.902456796247517e-93,

  "attractorDepth": 5.493757374005879e-104,

  "lastDeepTick": 0

}


body:

{

  "alert": 0.2801920098221634,

  "fear": 0.03633950990620375,

  "interest": 0.24884552497987633,

  "comfort": 0.22421816157305025,

  "aversion": 0.05961793007608623

}


memory:

{

  "traceCount": 40,

  "latestTrace": {

    "id": "trace_47711_7201",

    "tick": 47711,

    "cue": {

      "size_large": 0.48332405487794494,

      "size_small": 0.28999443292676697,

      "speed_fast": 0.15462537255688058,

      "speed_slow": 0.5454792982815343,

      "legs_many": 0.4106013908790208,

      "legs_few": 0.31916341920728075,

      "fur_like": 0.15800198697002976,

      "color_bright": 0.48332405487794494,

      "self_similarity_visual": 0.497894933963358,

      "tool_use": 0.48332405487794494,

      "hunt_to_eat": 0,

      "eat_grass": 0.15800198697002976,

      "teeth_claw_impression": 0.1252,

      "voice_present": 1,

      "loud": 0.036,

      "soft": 0.5783999999999999,

      "unpleasant": 0.004,

      "low_pitch": 0.25,

      "high_pitch": 0,

      "long_talk": 0.18,

      "short_talk": 0.06,

      "self_similarity_audio": 0.36128000000000005,

      "mixed_noise": 0.5031275521579632,

      "scene_water": 0,

      "scene_grass": 0,

      "scene_village": 0,

      "scene_mountain": 0,

      "scene_cave": 0,

      "scene_open": 0.82,

      "scene_crowded": 0.25,

      "scene_quiet": 0.165,

      "scene_warm": 0,

      "calm": 0.3100791017594148,

      "soft_like": 0.28719609603780144,

      "safe_like": 0.4640007409581825,

      "warm_like": 0,

      "sparse_like": 0.5625370406115666,

      "noisy": 0.31545561363271524,

      "harsh": 0.08514355215796328,

      "crowded": 0.305,

      "violent_like": 0.058312567060238504,

      "unpleasant_like": 0.10963785730211487,

      "curiosity": 0.2708487389736951,

      "tension": 0.09993655323325815,

      "surprise": 0.1112912589505067,

      "carry_adrenaline": 0,

      "carry_serotonin": 0,

      "carry_tension": 0

    },

    "scene": "open_field_like",

    "impression": {

      "dominantKey": "sparseLike",

      "baselineGap": 0.0271517253140801,

      "attractorDepth": 0.12338532510505566

    },

    "recallSeed": {

      "dominantKey": "social",

      "utteranceSeed": "gu-de-gu"

    }

  }

}


world:

{

  "entities": [

    {

      "id": "lion_1",

      "kind": "lion",

      "nameTag": null,

      "gender": null,

      "x": 1240.0303368882705,

      "y": 161.73083665622917,

      "vx": 0,

      "vy": 0,

      "heading": 2.680203790598503,

      "state": "sleep",

      "bodySize": 34,

      "legCount": 4,

      "hasFur": true,

      "brightColor": false,

      "toolUser": false,

      "dietStyle": "hunt",

      "habitatBias": "savanna",

      "voice": {

        "type": "[Zzzz]",

        "intensity": 0.18,

        "duration": "medium",

        "pitchBand": "low",

        "unpleasant": 0.02

      }

    },

    {

      "id": "prey_2",

      "kind": "prey",

      "nameTag": null,

      "gender": null,

      "x": 498.0319714196978,

      "y": 558.3532651463379,

      "vx": -0.9910100469272642,

      "vy": 0.13378746910387912,

      "heading": 3.0074028228722485,

      "state": "wander",

      "bodySize": 18,

      "legCount": 4,

      "hasFur": true,

      "brightColor": true,

      "toolUser": false,

      "dietStyle": "grass",

      "habitatBias": "water_grass",

      "voice": null

    },

    {

      "id": "human_3",

      "kind": "human",

      "nameTag": "humanA",

      "gender": "female",

      "x": 997.0508712288059,

      "y": 508.9015466105729,

      "vx": 0.27243441844978583,

      "vy": 0.1678674704757506,

      "heading": 0.5522285761941704,

      "state": "idle",

      "bodySize": 20,

      "legCount": 2,

      "hasFur": false,

      "brightColor": true,

      "toolUser": true,

      "dietStyle": "mixed",

      "habitatBias": "village",

      "voice": null

    },

    {

      "id": "human_4",

      "kind": "human",

      "nameTag": "humanB",

      "gender": "male",

      "x": 1019.6421174139296,

      "y": 570.9092492954542,

      "vx": -0.3027556356805417,

      "vy": -0.1036292674087349,

      "heading": -2.811805710004051,

      "state": "idle",

      "bodySize": 20,

      "legCount": 2,

      "hasFur": false,

      "brightColor": true,

      "toolUser": true,

      "dietStyle": "mixed",

      "habitatBias": "village",

      "voice": null

    }

  ],

  "recentEvents": [

    {

      "tick": 33966,

      "type": "lion_chase_start",

      "text": "lion started chasing prey",

      "payload": {

        "lionId": "lion_1",

        "preyId": "prey_2"

      }

    },

    {

      "tick": 33981,

      "type": "prey_flee_start",

      "text": "prey started fleeing",

      "payload": {

        "preyId": "prey_2",

        "lionId": "lion_1"

      }

    },

    {

      "tick": 34167,

      "type": "ambient_noise",

      "text": "distant animal noise",

      "payload": {

        "zone": "waterhole"

      }

    },

    {

      "tick": 34244,

      "type": "ambient_noise",

      "text": "distant animal noise",

      "payload": {

        "zone": "waterhole"

      }

    },

    {

      "tick": 34318,

      "type": "hunt_contact",

      "text": "lion reached prey",

      "payload": {

        "lionId": "lion_1",

        "preyId": "prey_2"

      }

    },

    {

      "tick": 34438,

      "type": "ambient_noise",

      "text": "distant animal noise",

      "payload": {

        "zone": "grassland"

      }

    },

    {

      "tick": 35122,

      "type": "ambient_noise",

      "text": "distant animal noise",

      "payload": {

        "zone": "grassland"

      }

    },

    {

      "tick": 35550,

      "type": "village_soft",

      "text": "quiet movement in village",

      "payload": {

        "zone": "village"

      }

    },

    {

      "tick": 35630,

      "type": "village_soft",

      "text": "quiet movement in village",

      "payload": {

        "zone": "village"

      }

    },

    {

      "tick": 35909,

      "type": "village_soft",

      "text": "quiet movement in village",

      "payload": {

        "zone": "village"

      }

    },

    {

      "tick": 36861,

      "type": "lion_chase_start",

      "text": "lion started chasing prey",

      "payload": {

        "lionId": "lion_1",

        "preyId": "prey_2"

      }

    },

    {

      "tick": 36878,

      "type": "prey_flee_start",

      "text": "prey started fleeing",

      "payload": {

        "preyId": "prey_2",

        "lionId": "lion_1"

      }

    },

    {

      "tick": 37126,

      "type": "hunt_contact",

      "text": "lion reached prey",

      "payload": {

        "lionId": "lion_1",

        "preyId": "prey_2"

      }

    },

    {

      "tick": 37857,

      "type": "ambient_noise",

      "text": "distant animal noise",

      "payload": {

        "zone": "waterhole"

      }

    },

    {

      "tick": 37971,

      "type": "lion_chase_start",

      "text": "lion started chasing prey",

      "payload": {

        "lionId": "lion_1",

        "preyId": "prey_2"

      }

    },

    {

      "tick": 37974,

      "type": "village_soft",

      "text": "quiet movement in village",

      "payload": {

        "zone": "village"

      }

    },

    {

      "tick": 37989,

      "type": "prey_flee_start",

      "text": "prey started fleeing",

      "payload": {

        "preyId": "prey_2",

        "lionId": "lion_1"

      }

    },

    {

      "tick": 38214,

      "type": "prey_flee_start",

      "text": "prey started fleeing",

      "payload": {

        "preyId": "prey_2",

        "lionId": "lion_1"

      }

    },

    {

      "tick": 38352,

      "type": "hunt_contact",

      "text": "lion reached prey",

      "payload": {

        "lionId": "lion_1",

        "preyId": "prey_2"

      }

    },

    {

      "tick": 38525,

      "type": "ambient_noise",

      "text": "distant animal noise",

      "payload": {

        "zone": "waterhole"

      }

    }

  ]

}



============================================================

tick: 47715

phase: night


------------------------------------------------------------

ROBOT

------------------------------------------------------------

id: r1

scene: open_field_like


speech:

gu-de-gu


focus:

id=3 observer Human


sensor:

{

  "tick": 38939,

  "vision": {

    "objectCount": 4,

    "size_large": 0.4741546942732723,

    "size_small": 0.28449281656396336,

    "speed_fast": 0.15185244320082988,

    "speed_slow": 0.5399943534834665,

    "legs_many": 0.40024912128309825,

    "legs_few": 0.3159541429956453,

    "color_bright": 0.4741546942732723,

    "fur_like": 0.14321303040442612,

    "self_similarity_visual": 0.49288846307320666,

    "tool_use": 0.4741546942732723,

    "no_tool_use": 0.14321303040442612,

    "eat_grass": 0.14321303040442612,

    "eat_anything": 0.4741546942732723,

    "eat_insects": 0,

    "hunt_to_eat": 0,

    "teeth_claw_impression": 0.1252,

    "near_density": 0,

    "far_density": 0.6666666666666666

  },

  "hearing": {

    "voice_present": 1,

    "loud": 0.036,

    "soft": 0.5783999999999999,

    "unpleasant": 0.004,

    "low_pitch": 0.25,

    "high_pitch": 0,

    "long_talk": 0.18,

    "short_talk": 0.06,

    "self_similarity_audio": 0.36128000000000005,

    "mixed_noise": 0.45273934204811617

  },

  "scene": {

    "label": "open_field_like",

    "water": 0,

    "grass": 0,

    "village": 0,

    "mountain": 0,

    "cave": 0,

    "open": 0.82,

    "crowded": 0.25,

    "quiet": 0.165,

    "warm": 0

  },

  "focus": {

    "id": 3,

    "kind": "id=3 observer Human",

    "distance": 220.85502840522565,

    "salience": 0.25980894116296627,

    "size_large": 0.4741546942732723,

    "speed_fast": 0.06844928165639634,

    "legs": 2,

    "fur_like": 0,

    "bright_like": 1,

    "self_similarity_visual": 0.49288846307320666,

    "tool_use": 1,

    "eat_grass": 0,

    "eat_anything": 1,

    "eat_insects": 0,

    "hunt_to_eat": 0,

    "teeth_claw_impression": 0.11262775208531751,

    "voice": null

  }

}


impression:

{

  "calm": 0.3393112094876853,

  "soft": 0.2868957077843924,

  "safeLike": 0.4718737628395771,

  "warmLike": 0,

  "sparseLike": 0.6416069184313391,

  "noisy": 0.26398199729870175,

  "harsh": 0.08475534204811619,

  "crowded": 0.26166666666666666,

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============================================================

tick: 47719

phase: night


------------------------------------------------------------

ROBOT

------------------------------------------------------------

id: r1

scene: open_field_like


speech:

gu-de-gu


focus:

id=3 observer Human


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}


world:

{

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      "type": "village_soft",

      "text": "quiet movement in village",

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      "type": "village_soft",

      "text": "quiet movement in village",

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      "type": "lion_chase_start",

      "text": "lion started chasing prey",

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}



============================================================

tick: 47747

phase: night


------------------------------------------------------------

ROBOT

------------------------------------------------------------

id: r1

scene: open_field_like


speech:

gu-de-a


focus:

id=3 observer Human


sensor:

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recall:

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carry:

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}


body:

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memory:

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world:

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    {

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      "text": "lion reached prey",

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        "preyId": "prey_2"

      }

    },

    {

      "tick": 34438,

      "type": "ambient_noise",

      "text": "distant animal noise",

      "payload": {

        "zone": "grassland"

      }

    },

    {

      "tick": 35122,

      "type": "ambient_noise",

      "text": "distant animal noise",

      "payload": {

        "zone": "grassland"

      }

    },

    {

      "tick": 35550,

      "type": "village_soft",

      "text": "quiet movement in village",

      "payload": {

        "zone": "village"

      }

    },

    {

      "tick": 35630,

      "type": "village_soft",

      "text": "quiet movement in village",

      "payload": {

        "zone": "village"

      }

    },

    {

      "tick": 35909,

      "type": "village_soft",

      "text": "quiet movement in village",

      "payload": {

        "zone": "village"

      }

    },

    {

      "tick": 36861,

      "type": "lion_chase_start",

      "text": "lion started chasing prey",

      "payload": {

        "lionId": "lion_1",

        "preyId": "prey_2"

      }

    },

    {

      "tick": 36878,

      "type": "prey_flee_start",

      "text": "prey started fleeing",

      "payload": {

        "preyId": "prey_2",

        "lionId": "lion_1"

      }

    },

    {

      "tick": 37126,

      "type": "hunt_contact",

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        "lionId": "lion_1",

        "preyId": "prey_2"

      }

    },

    {

      "tick": 37857,

      "type": "ambient_noise",

      "text": "distant animal noise",

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    },

    {

      "tick": 37971,

      "type": "lion_chase_start",

      "text": "lion started chasing prey",

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        "preyId": "prey_2"

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    {

      "tick": 37974,

      "type": "village_soft",

      "text": "quiet movement in village",

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    {

      "tick": 37989,

      "type": "prey_flee_start",

      "text": "prey started fleeing",

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    {

      "tick": 38214,

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    {

      "tick": 38352,

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    {

      "tick": 38525,

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}



============================================================

tick: 47748

phase: night


------------------------------------------------------------

ROBOT

------------------------------------------------------------

id: r1

scene: open_field_like


speech:

gu-de


focus:

id=3 observer Human


sensor:

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carry:

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body:

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memory:

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world:

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      "type": "ambient_noise",

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      "tick": 35550,

      "type": "village_soft",

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      "type": "village_soft",

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      "type": "village_soft",

      "text": "quiet movement in village",

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      "type": "lion_chase_start",

      "text": "lion started chasing prey",

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      "tick": 36878,

      "type": "prey_flee_start",

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      "tick": 37857,

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    {

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    {

      "tick": 37974,

      "type": "village_soft",

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    {

      "tick": 37989,

      "type": "prey_flee_start",

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    {

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    {

      "tick": 38525,

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  ]

}



============================================================

tick: 47860

phase: night


------------------------------------------------------------

ROBOT

------------------------------------------------------------

id: r1

scene: open_field_like


speech:

gu-de


focus:

id=3 observer Human


sensor:

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============================================================

tick: 47909

phase: night


------------------------------------------------------------

ROBOT

------------------------------------------------------------

id: r1

scene: open_field_like


speech:

gu-de-gu


focus:

id=1 observer Lion


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world:

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      "text": "quiet movement in village",

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}



============================================================

tick: 48028

phase: night


------------------------------------------------------------

ROBOT

------------------------------------------------------------

id: r1

scene: village_like


speech:

gu-de-gu


focus:

id=3 observer Human


sensor:

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carry:

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}


body:

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memory:

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      "voice": null

    },

    {

      "id": "human_4",

      "kind": "human",

      "nameTag": "humanB",

      "gender": "male",

      "x": 1070.871110582052,

      "y": 583.917657689494,

      "vx": 0.30804324265493516,

      "vy": 0.08665656729084502,

      "heading": 0.27422582775923,

      "state": "idle",

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      "legCount": 2,

      "hasFur": false,

      "brightColor": true,

      "toolUser": true,

      "dietStyle": "mixed",

      "habitatBias": "village",

      "voice": null

    }

  ],

  "recentEvents": [

    {

      "tick": 33966,

      "type": "lion_chase_start",

      "text": "lion started chasing prey",

      "payload": {

        "lionId": "lion_1",

        "preyId": "prey_2"

      }

    },

    {

      "tick": 33981,

      "type": "prey_flee_start",

      "text": "prey started fleeing",

      "payload": {

        "preyId": "prey_2",

        "lionId": "lion_1"

      }

    },

    {

      "tick": 34167,

      "type": "ambient_noise",

      "text": "distant animal noise",

      "payload": {

        "zone": "waterhole"

      }

    },

    {

      "tick": 34244,

      "type": "ambient_noise",

      "text": "distant animal noise",

      "payload": {

        "zone": "waterhole"

      }

    },

    {

      "tick": 34318,

      "type": "hunt_contact",

      "text": "lion reached prey",

      "payload": {

        "lionId": "lion_1",

        "preyId": "prey_2"

      }

    },

    {

      "tick": 34438,

      "type": "ambient_noise",

      "text": "distant animal noise",

      "payload": {

        "zone": "grassland"

      }

    },

    {

      "tick": 35122,

      "type": "ambient_noise",

      "text": "distant animal noise",

      "payload": {

        "zone": "grassland"

      }

    },

    {

      "tick": 35550,

      "type": "village_soft",

      "text": "quiet movement in village",

      "payload": {

        "zone": "village"

      }

    },

    {

      "tick": 35630,

      "type": "village_soft",

      "text": "quiet movement in village",

      "payload": {

        "zone": "village"

      }

    },

    {

      "tick": 35909,

      "type": "village_soft",

      "text": "quiet movement in village",

      "payload": {

        "zone": "village"

      }

    },

    {

      "tick": 36861,

      "type": "lion_chase_start",

      "text": "lion started chasing prey",

      "payload": {

        "lionId": "lion_1",

        "preyId": "prey_2"

      }

    },

    {

      "tick": 36878,

      "type": "prey_flee_start",

      "text": "prey started fleeing",

      "payload": {

        "preyId": "prey_2",

        "lionId": "lion_1"

      }

    },

    {

      "tick": 37126,

      "type": "hunt_contact",

      "text": "lion reached prey",

      "payload": {

        "lionId": "lion_1",

        "preyId": "prey_2"

      }

    },

    {

      "tick": 37857,

      "type": "ambient_noise",

      "text": "distant animal noise",

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      }

    },

    {

      "tick": 37971,

      "type": "lion_chase_start",

      "text": "lion started chasing prey",

      "payload": {

        "lionId": "lion_1",

        "preyId": "prey_2"

      }

    },

    {

      "tick": 37974,

      "type": "village_soft",

      "text": "quiet movement in village",

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      }

    },

    {

      "tick": 37989,

      "type": "prey_flee_start",

      "text": "prey started fleeing",

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        "lionId": "lion_1"

      }

    },

    {

      "tick": 38214,

      "type": "prey_flee_start",

      "text": "prey started fleeing",

      "payload": {

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        "lionId": "lion_1"

      }

    },

    {

      "tick": 38352,

      "type": "hunt_contact",

      "text": "lion reached prey",

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    },

    {

      "tick": 38525,

      "type": "ambient_noise",

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  ]

}



============================================================

tick: 48031

phase: night


------------------------------------------------------------

ROBOT

------------------------------------------------------------

id: r1

scene: village_like


speech:

gu-de-a


focus:

id=3 observer Human


sensor:

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}


impression:

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}


recall:

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  }

}


carry:

{

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  "noradrenaline": 8.374865591026853e-85,

  "adrenaline": 6.086549297913609e-108,

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  "tension": 2.3946340507407925e-96,

  "attractorDepth": 6.209751938999888e-108,

  "lastDeepTick": 0

}


body:

{

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  "fear": 0.018966842909342432,

  "interest": 0.2996320821911117,

  "comfort": 0.3693443437183877,

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}


memory:

{

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  "latestTrace": {

    "id": "trace_48031_85709",

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    "cue": {

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    "scene": "village_like",

    "impression": {

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    "recallSeed": {

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      "utteranceSeed": "gu-de-a"

    }

  }

}


world:

{

  "entities": [

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      "kind": "lion",

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      "brightColor": false,

      "toolUser": false,

      "dietStyle": "hunt",

      "habitatBias": "savanna",

      "voice": {

        "type": "[Zzzz]",

        "intensity": 0.18,

        "duration": "medium",

        "pitchBand": "low",

        "unpleasant": 0.02

      }

    },

    {

      "id": "prey_2",

      "kind": "prey",

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      "gender": null,

      "x": 456.54950856351513,

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      "legCount": 4,

      "hasFur": true,

      "brightColor": true,

      "toolUser": false,

      "dietStyle": "grass",

      "habitatBias": "water_grass",

      "voice": {

        "type": "soft_call",

        "intensity": 0.18,

        "duration": "short",

        "pitchBand": "mid",

        "unpleasant": 0.02

      }

    },

    {

      "id": "human_3",

      "kind": "human",

      "nameTag": "humanA",

      "gender": "female",

      "x": 1083.8352243969398,

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    {

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  ],

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      "payload": {

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        "preyId": "prey_2"

      }

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    {

      "tick": 33981,

      "type": "prey_flee_start",

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      "payload": {

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        "lionId": "lion_1"

      }

    },

    {

      "tick": 34167,

      "type": "ambient_noise",

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    {

      "tick": 34244,

      "type": "ambient_noise",

      "text": "distant animal noise",

      "payload": {

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      }

    },

    {

      "tick": 34318,

      "type": "hunt_contact",

      "text": "lion reached prey",

      "payload": {

        "lionId": "lion_1",

        "preyId": "prey_2"

      }

    },

    {

      "tick": 34438,

      "type": "ambient_noise",

      "text": "distant animal noise",

      "payload": {

        "zone": "grassland"

      }

    },

    {

      "tick": 35122,

      "type": "ambient_noise",

      "text": "distant animal noise",

      "payload": {

        "zone": "grassland"

      }

    },

    {

      "tick": 35550,

      "type": "village_soft",

      "text": "quiet movement in village",

      "payload": {

        "zone": "village"

      }

    },

    {

      "tick": 35630,

      "type": "village_soft",

      "text": "quiet movement in village",

      "payload": {

        "zone": "village"

      }

    },

    {

      "tick": 35909,

      "type": "village_soft",

      "text": "quiet movement in village",

      "payload": {

        "zone": "village"

      }

    },

    {

      "tick": 36861,

      "type": "lion_chase_start",

      "text": "lion started chasing prey",

      "payload": {

        "lionId": "lion_1",

        "preyId": "prey_2"

      }

    },

    {

      "tick": 36878,

      "type": "prey_flee_start",

      "text": "prey started fleeing",

      "payload": {

        "preyId": "prey_2",

        "lionId": "lion_1"

      }

    },

    {

      "tick": 37126,

      "type": "hunt_contact",

      "text": "lion reached prey",

      "payload": {

        "lionId": "lion_1",

        "preyId": "prey_2"

      }

    },

    {

      "tick": 37857,

      "type": "ambient_noise",

      "text": "distant animal noise",

      "payload": {

        "zone": "waterhole"

      }

    },

    {

      "tick": 37971,

      "type": "lion_chase_start",

      "text": "lion started chasing prey",

      "payload": {

        "lionId": "lion_1",

        "preyId": "prey_2"

      }

    },

    {

      "tick": 37974,

      "type": "village_soft",

      "text": "quiet movement in village",

      "payload": {

        "zone": "village"

      }

    },

    {

      "tick": 37989,

      "type": "prey_flee_start",

      "text": "prey started fleeing",

      "payload": {

        "preyId": "prey_2",

        "lionId": "lion_1"

      }

    },

    {

      "tick": 38214,

      "type": "prey_flee_start",

      "text": "prey started fleeing",

      "payload": {

        "preyId": "prey_2",

        "lionId": "lion_1"

      }

    },

    {

      "tick": 38352,

      "type": "hunt_contact",

      "text": "lion reached prey",

      "payload": {

        "lionId": "lion_1",

        "preyId": "prey_2"

      }

    },

    {

      "tick": 38525,

      "type": "ambient_noise",

      "text": "distant animal noise",

      "payload": {

        "zone": "waterhole"

      }

    }

  ]

}



============================================================

tick: 48062

phase: night


------------------------------------------------------------

ROBOT

------------------------------------------------------------

id: r1

scene: open_field_like


speech:

gu-de-gu


focus:

id=3 observer Human


sensor:

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impression:

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recall:

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carry:

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body:

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memory:

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world:

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      "type": "hunt_contact",

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    },

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      "tick": 34438,

      "type": "ambient_noise",

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      "type": "ambient_noise",

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      "tick": 35550,

      "type": "village_soft",

      "text": "quiet movement in village",

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    {

      "tick": 35630,

      "type": "village_soft",

      "text": "quiet movement in village",

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      "tick": 35909,

      "type": "village_soft",

      "text": "quiet movement in village",

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      "type": "prey_flee_start",

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    {

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}



============================================================

tick: 48101

phase: night


------------------------------------------------------------

ROBOT

------------------------------------------------------------

id: r1

scene: open_field_like


speech:

gu-de-gu


focus:

id=3 observer Human


sensor:

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============================================================

tick: 48102

phase: night


------------------------------------------------------------

ROBOT

------------------------------------------------------------

id: r1

scene: open_field_like


speech:

gu-de


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      "hasFur": true,

      "brightColor": false,

      "toolUser": false,

      "dietStyle": "hunt",

      "habitatBias": "savanna",

      "voice": {

        "type": "[Zzzz]",

        "intensity": 0.18,

        "duration": "medium",

        "pitchBand": "low",

        "unpleasant": 0.02

      }

    },

    {

      "id": "prey_2",

      "kind": "prey",

      "nameTag": null,

      "gender": null,

      "x": 522.3890035274742,

      "y": 536.8698042865086,

      "vx": 0.9682278671170422,

      "vy": -0.2500695849918245,

      "heading": -0.2527521228794641,

      "state": "wander",

      "bodySize": 18,

      "legCount": 4,

      "hasFur": true,

      "brightColor": true,

      "toolUser": false,

      "dietStyle": "grass",

      "habitatBias": "water_grass",

      "voice": null

    },

    {

      "id": "human_3",

      "kind": "human",

      "nameTag": "humanA",

      "gender": "female",

      "x": 1091.653913887637,

      "y": 532.8176376142535,

      "vx": -0.3166786573830142,

      "vy": 0.045985084082683425,

      "heading": 2.997390017302052,

      "state": "idle",

      "bodySize": 20,

      "legCount": 2,

      "hasFur": false,

      "brightColor": true,

      "toolUser": true,

      "dietStyle": "mixed",

      "habitatBias": "village",

      "voice": null

    },

    {

      "id": "human_4",

      "kind": "human",

      "nameTag": "humanB",

      "gender": "male",

      "x": 1093.6663105385223,

      "y": 590.330243669018,

      "vx": 0.30804324265493505,

      "vy": 0.08665656729084555,

      "heading": 0.27422582775923166,

      "state": "idle",

      "bodySize": 20,

      "legCount": 2,

      "hasFur": false,

      "brightColor": true,

      "toolUser": true,

      "dietStyle": "mixed",

      "habitatBias": "village",

      "voice": null

    }

  ],

  "recentEvents": [

    {

      "tick": 33966,

      "type": "lion_chase_start",

      "text": "lion started chasing prey",

      "payload": {

        "lionId": "lion_1",

        "preyId": "prey_2"

      }

    },

    {

      "tick": 33981,

      "type": "prey_flee_start",

      "text": "prey started fleeing",

      "payload": {

        "preyId": "prey_2",

        "lionId": "lion_1"

      }

    },

    {

      "tick": 34167,

      "type": "ambient_noise",

      "text": "distant animal noise",

      "payload": {

        "zone": "waterhole"

      }

    },

    {

      "tick": 34244,

      "type": "ambient_noise",

      "text": "distant animal noise",

      "payload": {

        "zone": "waterhole"

      }

    },

    {

      "tick": 34318,

      "type": "hunt_contact",

      "text": "lion reached prey",

      "payload": {

        "lionId": "lion_1",

        "preyId": "prey_2"

      }

    },

    {

      "tick": 34438,

      "type": "ambient_noise",

      "text": "distant animal noise",

      "payload": {

        "zone": "grassland"

      }

    },

    {

      "tick": 35122,

      "type": "ambient_noise",

      "text": "distant animal noise",

      "payload": {

        "zone": "grassland"

      }

    },

    {

      "tick": 35550,

      "type": "village_soft",

      "text": "quiet movement in village",

      "payload": {

        "zone": "village"

      }

    },

    {

      "tick": 35630,

      "type": "village_soft",

      "text": "quiet movement in village",

      "payload": {

        "zone": "village"

      }

    },

    {

      "tick": 35909,

      "type": "village_soft",

      "text": "quiet movement in village",

      "payload": {

        "zone": "village"

      }

    },

    {

      "tick": 36861,

      "type": "lion_chase_start",

      "text": "lion started chasing prey",

      "payload": {

        "lionId": "lion_1",

        "preyId": "prey_2"

      }

    },

    {

      "tick": 36878,

      "type": "prey_flee_start",

      "text": "prey started fleeing",

      "payload": {

        "preyId": "prey_2",

        "lionId": "lion_1"

      }

    },

    {

      "tick": 37126,

      "type": "hunt_contact",

      "text": "lion reached prey",

      "payload": {

        "lionId": "lion_1",

        "preyId": "prey_2"

      }

    },

    {

      "tick": 37857,

      "type": "ambient_noise",

      "text": "distant animal noise",

      "payload": {

        "zone": "waterhole"

      }

    },

    {

      "tick": 37971,

      "type": "lion_chase_start",

      "text": "lion started chasing prey",

      "payload": {

        "lionId": "lion_1",

        "preyId": "prey_2"

      }

    },

    {

      "tick": 37974,

      "type": "village_soft",

      "text": "quiet movement in village",

      "payload": {

        "zone": "village"

      }

    },

    {

      "tick": 37989,

      "type": "prey_flee_start",

      "text": "prey started fleeing",

      "payload": {

        "preyId": "prey_2",

        "lionId": "lion_1"

      }

    },

    {

      "tick": 38214,

      "type": "prey_flee_start",

      "text": "prey started fleeing",

      "payload": {

        "preyId": "prey_2",

        "lionId": "lion_1"

      }

    },

    {

      "tick": 38352,

      "type": "hunt_contact",

      "text": "lion reached prey",

      "payload": {

        "lionId": "lion_1",

        "preyId": "prey_2"

      }

    },

    {

      "tick": 38525,

      "type": "ambient_noise",

      "text": "distant animal noise",

      "payload": {

        "zone": "waterhole"

      }

    }

  ]

}




© 2026 C-Side Research Laboratory / Yukihiro Watanabe. All Rights Reserved.
No unauthorized reproduction or redistribution.

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outlawだってさ。ありがとよ。 - Associatronと一人称自律

 オランダからメールが来たよ。 「Atraもいいけど、outlawだろ、」ってさ 最高だよ。 outlaw architecture ってのは間違いないよねw 実際、僕は、流れや制度・分類・学派・評価体系の外にいる者だし、そういうのあまり大切にしていない。今の大学の事は分からない...